1/13/2024 0 Comments Mimestream instal the new for macStreaming services are a perfect example. And, where subscriptions fit best are when new content is being created for them. There are of course tools that are much more sophisticated, so this isn't a perfect analogy to hardware innovations. Sure, we've seen better balanced hammers created, which are more ergonomic, and production efficiencies, but ultimately it's still a hammer to hammer things. To compare to a hammer, what more can you do to it to improve it. And of course with simple tools like email clients, you quickly plateau on what the tool should actually do. Subscriptions stabilize the income between cycles. That said, I can see it from the business owners' perspective as well. And developers and business owners alike were highly motivated to innovate, and it pushed an iterative development cycle that included those innovations. The longer they use the product, the more stuck they become.Ĭlick to expand.Perpetual license. And if the business owners are really clever, as they often are, they design the product so that they trap their customers. They give all of that control to the company. For consumers, they lose complete control of their upgrade schedule and budget.Ultimately the founders and especially the company that they sell to will want to reduce cost of maintenance to zero, maximize profits again, while also steadily easing their customer base to higher and higher prices. To use a simple analogy to hardware tools again, consumers are paying forever for a fresh coat of paint on their hammer every year or so (whether they needed or wanted a new color). And, the bad part for consumers, is the innovation slows to a crawl, updates, and features trickle out if at all, but often they are just superficial revisions made to give the illusion of modernization.This sucks because you pour your heart, soul, life into building something awesome, and then you're cut out before any big payday happens. Oust that team of developers to maximize profit margins and hand off maintenance to a smaller and much lower cost team.Nothing wrong with that, but that step is the death knell for the original developers. All great software development processes.
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